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Post by ◎Raineigh◎ on Dec 19, 2008 18:58:22 GMT -6
So you've picked your class, now you're wondering just how you should go about roleplaying as one of them. I'm going to give you all the information I know. Feel free to post whatever questions you may have for me!
Don't think these are the only things you have to go off from for RP, everyone's different. They all have quirks and that's what makes them special. These are just guidelines...which we all know are meant to be broken. ^.^
Posts - Background - Origins - Dalaran - Blood Mages - Racial Mage Facts - Q&A
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Post by ◎Raineigh◎ on Dec 19, 2008 19:00:13 GMT -6
Background Mages, the most common of arcanists, are found all over Azeroth. They focus on magic that creates and that changes things, most often with the purpose of damaging their enemies and boosting the power of their allies. Such beings can obtain a familiar, which is a normal animal that gains new powers and becomes a magical beast when summoned to service by a mage, while others choose to become focused mages.
Mages also understand the workings of arcane energy so well that they can counter most magic with great effectiveness. An adept mage who has dedication to and natural predilection for one of the schools of specialization becomes more entrenched. At this point the mage chooses either evocation or transmutation as a preferred school, and casts spells from his/her chosen school. The mages of the Kirin Tor first mastered the arts of casting spells using the elements of ice and fire. Mages are also known for being able to summon elementals, usually water elementals, but can also summon air, earth and fire elementals as well.
The greatest mortal mage ever to live is the naga queen Azshara, who still lives. In fact, she may no longer be mortal.
The first known mages on Azeroth were elves, before the breaking of the Well of Eternity and the Exile of the High Elves, who lived on the shores of the Well of Eternity and wielded its powers.
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Post by ◎Raineigh◎ on Dec 19, 2008 19:01:53 GMT -6
Origins Early Kaldorei civilization was defined by direct manipulation of magic drawn from the Well of Eternity to create and sustain their society. The constant use of the well attracted attention from Sargeras and the Burning Legion, and their coming resulted in a massive war known as the War of the Ancients. The war had grave consequences, for even though the combined might of Azeroth's mortal races were victorious, the continent of Kalimdor was shattered, and a swirling, raging miasma of seastorms flowed into the vacant area where the Well of Eternity used to reside. This Great Sundering caused the Well's waters to be permeated into the atmosphere and spread magic all over the world.
This event convinced the majority of night elves to reject arcane magic and embrace Malfurion Stormrage's call for druidism. Many of the Highborne refused this lifestyle, and left in self-imposed exile to Lordaeron where they eventually founded their kingdom of Quel'Thalas and became the High Elves. When their kingdom came under siege by the trolls of Zul'Aman the high elves agreed to teach one hundred humans the arts of magic in exchange for military aid from the human nation of Arathor. From these two races, the arcane arts have spread to various races all over Azeroth.
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Post by ◎Raineigh◎ on Dec 19, 2008 19:02:56 GMT -6
Dalaran Once students of the Conjurers of Azeroth, this new order of Mages had been forced to discover untapped magical forces to command in their war against the ruthless orcs. Although masters of their arts, the Conjurers who fell during the First War were unprepared for the rigors of warfare. Determined to avoid a similar fate, the Mages began to undertake a regimen equally demanding on body and soul, thus dedicating themselves to the command of more aggressive and destructive magicks. Whether in their sanctum at the Violet Citadel in Dalaran or on the many battlefields of Lordaeron, the Mages are resolute in their efforts to defend the people.
The most powerful mages of the Eastern Kingdoms were perhaps the Archmagi of Dalaran, until the city was destroyed by Archimonde during the Second Invasion of the Burning Legion. Without Dalaran and thus without a centralized, ruling body of mages, exploration into the arcane arts has largely been experimental and an individualistic endeavor, as the old regulations and standardized teaching methods espoused by the Kirin Tor — for the most part — do not apply any longer. There is much more emphasis between the master-apprentice relationship than there is to a student-curriculum relationship. There have been both benefits and drawbacks to this. With a general nonexistence of rules the arcane arts have enjoyed a great degree of advancement during the events of World of Warcraft. However, without the authority of the Kirin Tor to fear, the number of warlocks has grown disturbingly high. Many are former mages, and most live openly and declare their study into the forbidden arts publicly.
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Post by ◎Raineigh◎ on Dec 19, 2008 19:05:07 GMT -6
Blood Mages Powerful magic-wielding heroes of the blood elves.
A mystical hero, blood mages are adept at controlling magic and ranged assault. While they were still members of the Alliance, the blood elves began to turn to the darkest parts of magic, abandoning the water and frost spells of the Kirin Tor for the fire and heat of what some people fear to be demonic magic.
Many of the stoic high elves, reeling from the loss of their ancient homeland, Quel'Thalas, have given in to their hatred and despair and embraced the dark side of their magical natures. Calling themselves Blood Elves - these cold hearted refugees seek to expand their remaining magical powers at any cost - even if it means courting the infernal powers of the Burning Legion. Though still loyal to the Alliance, the Blood Elves' passions will lead them not only to the highest pinnacles of power, but to the darkest depths of madness.
Blood mages have many abilities among them are: Banish, Flamestrike, the use of Verdant Spheres and summon Phoenix.
Verdant Spheres This powerful arcane artifact appears to be a sphere of green magical fire that hovers around the owner in much the same way an ioun stone orbits its owner's head. Legend has it the orb siphons a portion of the essence of every evil outsider slain by its owner. The orb draws on the essence of these demons for its own powers, the spirits writhing in torment within it for all eternity. The reason it is most sought after by arcane casters, however, is its ability to enhance spells. All fire spells cast by the owner have their range widened, increasing the area of damage.
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Post by ◎Raineigh◎ on Dec 19, 2008 19:05:18 GMT -6
Mage Facts - By Race
Trolls Many may wonder how a race performing primitive rituals based around a spiritual religion could wield the arts of the arcane. Yet the recent alliance between the Darkspear Tribe and the Horde showed that the trolls are quite a perceptive race, willing to learn new ways if it is for the best of the tribe, much like the humans back in their primitive days.
The arcane arts were once exclusively elven and human, governed by the mages of Quel'thalas and the Kirin Tor of Dalaran. However, the fall of these organizations during the Third War resulted in many scattered mages across Azeroth searching for a place to settle. It is not unlikely that the trolls might have adapted their arcane knowledge from these scavengers, as well as from their recent allies, the Forsaken, who still possess knowledge of the arcane arts in undeath.
Forsaken Forsaken magi are mostly fallen former human magi; they might as well be affected by their proximity to Dalaran, ancient minions of Archimonde who could roam the ruins of the fallen city and understand the complex science of magic.
As all their un-life is affected by the cold of their bodies, many forsaken mages are starting to share the virtues of high elves (because they, too, have a long lifespan), using the frost school for the same reasons. A forsaken mage has the willpower only a man that has abandoned all hope may have.
High Elf For those of you wanting to play your Belf like a Helf
High elves are the most arcane-imbued race in the Alliance (At least, when enough of them still existed to make a difference). Many credit them with discovering arcane magic, and it is a matter of historical record that high elves taught arcane magic to humans many thousands of years ago. High elf magi are unparalleled masters of the craft. They usually focus their efforts on shaping and changing their spells and expanding their repertoires; they do not let the distractions of familiars, of summoning elementals, or of excessive focus on fire and ice distract them from their chosen path. The iconic high elf mage is a dark and haughty individual, claiming knowledge of arcane secrets that never fell into human hands.
Elven mages tend to have more control over magic than other races. Magic is not just a craft to them, it is the way of life. Having an long lifespan affords several advantages, including plenty of time to study, hone and discover all manner of spells and different ways of applying them. As a result elves are extremely flexible casters, and can handle themselves in all manner of situations. The long-lived casters are also famed for their concentration, precision and control. Because of this, many high elves prefer using frost spells, which rewards accuracy and timing. Frost spells are also highly flexible, being equally useful defensively and offensively, manifesting in various forms such as attacks, armors and cages. Blood elves, upon their self-proclaimed rebirth as a new race, have since embraced fire as their mainstay tree of study.
Because of the aforementioned ability to experiment and tweak their spells throughout their long lifetimes, high elves are much more knowledgeable of magic than mages of other races, and often possess exclusive knowledge on secret and obscure arcana - sometimes, even forbidden and dangerous. They take no humility in constantly reminding other races of this fact.
Naga Because the possibilities are limitless
The naga are powerful arcane spellcasters. Night elves invented the art, after all, and the naga have had 10,000 years to refine it. Indeed, one of the greatest mortal mage ever to live is the naga queen Azshara, who still lives. In fact, she may no longer be mortal.
Naga women are their race’s spellcasters, and over the millennia they have developed a number of talents and techniques related to their art. Through intense study they learn to expand their repertoires to include other, unrelated spells. Their spells strike with the fury of the sea, whipping and crushing their opponents. Naga magi receive some military training as well.
The iconic naga mage is called a siren, and she slithers forward with her brethren, glaives clutched in two of her arms. The other two weave arcane energy, and she protects her allies and decimates her opponents with her spells. She is assured and arrogant, and with good reason.
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Post by ◎Raineigh◎ on Dec 19, 2008 19:05:31 GMT -6
Q&A
No questions have been asked as of yet!
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