Post by ◎Raineigh◎ on Jun 1, 2008 23:25:08 GMT -6
The old Kara spec's before they hardcore nerfed the place. If you had these things now, you'd probably be able to roflstomp the place in an hour or so.
Druid
Boomkin
6,000 HP
7,000 Mana
+600 Spell Dmg, +75 MP5, 15% Spell Crit in Caster form
Resto
6,000 HP
8,000 Mana
+1000 Healing, +90MP5
Feral
12,000 HP
N/A
20,000 Armor, 415 Defense with 3 points in survival of the fittest, 30% Dodge
Hunter
Beast Master
8,000 HP
6,000 Mana
1500 AP, 18% Crit, +75 to hit
Marksman
8,000 HP
6,500 Mana
1800 AP, 18% Crit, +75 to hit
Mage
All
6,000 HP
7,500 Mana
+600 spell Damage, 25% spell crit, +90 Spell Hit
Paladin
Retribution
7,000 HP
5,000 Mana
1400 AP, +300 Spell Damage, 20% Crit
Holy
7,000 HP
8,000 Mana
+1000 Healing, +90 MP5, 15% Holy Spell Crit.
Protection
10,000 HP
4,000 Mana
490 Defense, 12,000 armor, 102.4% avoidance (while HS is up add dodge/parry/block and miss), +150 spell damage.
Priest
Shadow
6,000 HP
7,000 Mana
+650 Damage
Holy
6,000 HP
8,000 Mana
+1000 Healing, +90 MP5
Rogue
All
6,000 HP
N/A
1400 AP, 20% Crit, +90 to Hit
Shaman
Enhancement
7,000 HP
6,000 Mana
1100 AP, +70 to hit, 20% Crit
Resto
6,000 HP
8,000 Mana
+1000 Healing, +90 MP5, 10% Spell crit
Elemental
6,000 HP
7,000 Mana
+600 Spell Damage, +60 Spell Hit
Warlock
Affliction
7,000 HP
6,000 Mana
+600 Spell Damage, +90 Spell Hit
Demonology/Destruction
7,000 HP
6,000 Mana
+600 Spell Damage, 20% Crit, +90 Spell Hit
Warrior
Fury
7,000 HP
N/A
1700 AP, +70 to Hit, 35% Crit.
Protection
12,000 HP
N/A
490 Defense, 12,000 armor, 45% Avoidance (Dodge/Parry/Block/Miss added)
Druid
Boomkin
6,000 HP
7,000 Mana
+600 Spell Dmg, +75 MP5, 15% Spell Crit in Caster form
Resto
6,000 HP
8,000 Mana
+1000 Healing, +90MP5
Feral
12,000 HP
N/A
20,000 Armor, 415 Defense with 3 points in survival of the fittest, 30% Dodge
Hunter
Beast Master
8,000 HP
6,000 Mana
1500 AP, 18% Crit, +75 to hit
Marksman
8,000 HP
6,500 Mana
1800 AP, 18% Crit, +75 to hit
Mage
All
6,000 HP
7,500 Mana
+600 spell Damage, 25% spell crit, +90 Spell Hit
Paladin
Retribution
7,000 HP
5,000 Mana
1400 AP, +300 Spell Damage, 20% Crit
Holy
7,000 HP
8,000 Mana
+1000 Healing, +90 MP5, 15% Holy Spell Crit.
Protection
10,000 HP
4,000 Mana
490 Defense, 12,000 armor, 102.4% avoidance (while HS is up add dodge/parry/block and miss), +150 spell damage.
Priest
Shadow
6,000 HP
7,000 Mana
+650 Damage
Holy
6,000 HP
8,000 Mana
+1000 Healing, +90 MP5
Rogue
All
6,000 HP
N/A
1400 AP, 20% Crit, +90 to Hit
Shaman
Enhancement
7,000 HP
6,000 Mana
1100 AP, +70 to hit, 20% Crit
Resto
6,000 HP
8,000 Mana
+1000 Healing, +90 MP5, 10% Spell crit
Elemental
6,000 HP
7,000 Mana
+600 Spell Damage, +60 Spell Hit
Warlock
Affliction
7,000 HP
6,000 Mana
+600 Spell Damage, +90 Spell Hit
Demonology/Destruction
7,000 HP
6,000 Mana
+600 Spell Damage, 20% Crit, +90 Spell Hit
Warrior
Fury
7,000 HP
N/A
1700 AP, +70 to Hit, 35% Crit.
Protection
12,000 HP
N/A
490 Defense, 12,000 armor, 45% Avoidance (Dodge/Parry/Block/Miss added)